Final Year Project
3 Weeks
Game Development
Designing the UI:
I started designing the user interface in Figma. This allowed me to quickly make changes and perfectly design the UI elements. Once the design was finalized, I extracted the assets and imported them into Unreal Engine.


Implementing the UI:
In Unreal Engine, I created the function and logic for the UI. I ensured most of the UI elements were compatible with controller input by using the Common UI Widget, providing a seamless experience for players using different control methods.

